2V2: Glacial law + 2400+ results share religious discipline herd
Why does preface choose law herd? Rabbi, have powerful control force and pretty good outbreak force, in the meantime, he still has right recriminate capacity and viability. Priest, have the most comprehensive break up ability, the most effective short-term remedy capacity, and certain control competence and a few limited filling knife ability. two professions characteristic union is together, law herd is combined this, stabler output capacity is had before OOM, stronger beat back calls ability, and right successive control capacity, and to double DPS combination uses up warfare capability. Because this chooses law herd at the outset, our consideration also is the double DPS that is aimed at widespread now presence combine and come, carry out a proof, our choice is correct. Law herd can be compared really restrain a lot of pairs of DPS effectively to combine. Not only such, we return derive experience of opposed of combination of a few as odd as the model DPS. So next, share together with you. -----------------------------------------------------------------------------------------What team is law of wicked law thief? What characteristic is there? Wicked law is a collect erupt and control the combination at a suit. Erupt to have good control capacity at the same time, blind sheep is not degressive, often can create the situation that gives a lot of 2V1. This is its advantage. Defect, double DPS team the face needs to face. Endure a bit, a bit less awkwardness, if specific power consumption is bungled to skill, the victory is in beck. How is law herd answered? 1. Be not taken as far as possible on the offensive becomes an enemy when law civil war, on the offensive is very important, often take the one party of on the offensive of rabbi of the other side, it is triumphal one party. So change, law of thief of law herd VS. If be taken,on the offensive says above all, make wicked way of the priest, once the priest is taken on the offensive, rabbi will is immersed in to bandits control and control condition of be in a dilemma to rabbi, at the same time bandits and rabbi are double accuse, can let this square rabbi do not have method to output more DPS, and also do not have the control with very good method, and the wicked law inside cycle of the first sheep, cannot accuse almost. The priest dies by cruel beat up very likely. If be the wicked way that makes rabbi, this square rabbi is taken very easily on the offensive, this moment, the level that considers a priest quite, aegis restores those be nothing difficult, oneself choose very important. Cannot be dropped by the sheep easily absolutely, if the badge separated a sheep, with respect to need and oneself rabbi is close to, the glacial ring that lets rabbi of the other side will defeat his blind, disappear otherwise receive frowsty, perhaps fill directly sheep, the rabbi here did not make fun of basically. 2. General tactics makes the wicked way of rabbi, photograph contrast is less, law of this kind of thief, we choose to kill a title of respect for a Buddhist or Taoist priest commonly, it is the a bit most important to kill a title of respect for a Buddhist or Taoist priest, be BUFF of the other side break up ~ is general begin is about a drive of rabbi of the other side with nothing left, you can discover, the ice that steals him is protected, the ice that steals him is prevented will use, be very of bright. And the viability of rabbi of the other side also is met greatly reduce, join the assault force of water element, the rabbi of 10000 blood is very fast have to be defeated and flee, and OK also the suppress rabbi to the priest control of utmost, make a priest OK do more business. Make wicked way of the priest, we kill bandits with respect to the choice commonly. Because the recriminate ability of rabbi early days is very powerful, law herd regards odd DPS as combination, it is very difficult after freezer of the first recriminate beat dead rabbi of the other side, and hit him while, he also has DPS to play a priest (the DPS that needs to control him again) , both it is very contradictory actually. Watch a thief instead, begin head inside a few seconds, see rabbi is read with respect to cape, disappear, waste your GCD, be very rambunctious. Be inferior to restricting rabbi when begin so, those who take skill to break his recriminate skill to come is actual, at the same time a priest is hit by a bandits, pressure is a lot of less also. In this battle process that I win cent is 2 phase. 1. Begin phase. Cycle of the first sheep and scared cycle are not hit by wicked law incomplete is very important. Rabbi: Cycle of the first sheep misses an opposite party one individual sheep is dead, that is too likely almost. So the sheep of rabbi, can take among control breaking property is best. I have the acceleration of 166, interrupt cold ice arrow with the sheep, have the effect very much. Additional and first-run cheat instead, also be to be necessary, can invalid those who change rabbi of the other side make instead, can easier spend this the hardest phase. Glacial annulus is used force bandits cape is very pretty good. Can force successfully in the first round of fight hand to hand the recriminate that gives opposite party, meet from the back a lot of more very good. Priest: Of rabbi it is very important to prevent drive, solution drops to be turned over by force, a sheep, it is very great help to rabbi, rabbi knows, one is made instead abandon can make a situation very bad, lose deterrence power. Also should let oneself run additionally a safety. Be gone to not easily by collect fire, as to how to run this, bad dilatancy. Post, favour, post, sticking post to always had been met. 2. Counterattack level. Cycle of the first sheep ends around, if still can maintain certain blood to measure, can see triumphal dawn, bandits was done not have disappear the protection of cape, rabbi made badge and refrigerator, and return temperature likely pass low, clerical pressure a lot of smaller. The priest reachs bandits area as far as possible before rabbi, be bungled very easily dead actually. Remember be in he is low blood when fill painful, can let him run to run to be not dropped, general the cape of this moment bandits, still have CD of 10 much seconds. As to rabbi, with turn over by force forcibly sheep, wait a moment etc. With respect to can effective limitation. Catch even if won. When to remind a priest to avoid to be decided to be in as far as possible hollowness region, escape very hard. Post is clerical good friend forever. Rabbi, the life of 50% comes from his aegis, you are casual carry hand, be the harm of 1000+ , and the aegis after he is naked, be to give what him rabbi prepares almost. If a person walks far, need not chase after to death, the priest can throw an umbra darling to give him even, interrupt he eats and drink bandage is OK. It is OK that the person that keeps another keeps another is hit into disability, the person that runs, absolutely not dare long do not appear, waiting otherwise can be 1V2. In pilot at the same time, as far as possible many dozens give effective attack, appear more violent than wicked law, it is very important, aggression, it is best defend. You let the other side be endured very miserably, they get tired of control, that nature does not have DPS, the truth is differentiate card. Difficulty coefficient: ★★★☆-----------------------------------------------------------------------------------------Art of wicked art thief is combined this, relatively wicked law, erupt force is a lot of weaker. The initiative of law herd and fault tolerance sex are taller also. If can depart the attack of DOT and thief, what perhaps let them be united in wedlock is later, not quite easy depletion of numbers. Common wicked method, play a priest, and regard double DPS as the team, magician regards short leg as DPS, they are more awkward, although have remedial rock, also help sb to deal with an emergency does not help that, should make a way only correct, reasonable, this combination is not quite difficult. Need so, thief of detached thief art regards lurk as the profession, mobile force has very big limitation, magician also is a very easy confined profession, break their collect open fight between factions is not quite difficult. The remains of specific example Luo Danlun that lifts 3 maps: 1. In magician chelonian home. So priest also in chelonian home, rabbi defends gravestone to rain, if be covered tightly, can early-warning. Magician comes out, rabbi can follow him hit with going up, he loves this time involuntarily at all battle, but the leg is short he also does not run, general meeting follows you inactively to hit. If at that time the priest is hit by bandits, magician blood volume is higher also, can choose a magician sheep, put on the ice. Go back side priest makes an enemy. Gave the rabbi of deep winter, the dog of magician is more unintelligible. If bandits tardy not sneak attack priest, the priest can come out directly, perfusion is thrown, forcibly skill breaks magician. 2. Magician overwhelms graveyard. So we with respect to chelonian home in, generally speaking, magician likes to come over of p reaper to-and-fro, inside the range that treats its to walk out of graveyard to be able to circle post when, can consider to hit out actively. The priest can follow behind schedule, won't be gone to by magician DOT so, a thief should beat dead the priest is very difficult still, at the same time rabbi controls the land of doorway pharynx and larynx, can accuse to be able to be attacked, unusual convenient and easy to use. Blade hill: Blade hill is opener, it is magician chelonian either end of a bridge commonly, after the perch that need a traitor, come over actively to provoke, should have to their attack opportunity so probably sentence beforehand, the simplest sentencing a principle beforehand is they can walk along “ to you before = . =” . In order to take better evasive step, spoken parts in an opera is, when the priest is taking a beating, avoid to be hit early by magician as far as possible. So rabbi keep within limits lives magician comes over collect fire, let he and bandits form resultant force hard, it is very crucial. This map, reduce wicked sentence, fill ahead of schedule painful very important, can be circled very miserably otherwise, the place that plays little post as far as possible is hit, magician reads an opportunity very few. Circle the rabbi that oneself are circling on column seed border so. And was stuck by the thief, circle and do not circle do not have distinction, the rabbi that lets oneself has good opportunity output, it is very important. Na Gelan: This map is very interesting, 4 post, can make the best room that clerical horsemanship performs completely. It is magician commonly first chelonian, after bandits perch, magician relies on to come over, after so we often see magician comes over actively, rabbi one class abstruse explode, the priest is equestrian, receive them continuously the post there goes. . . Did not allow not to take care, explode the thief of puff and blow of lurk bring about the desired sensation came out. In the meantime, magician takes hollowness land very easily also, once had an opportunity, do not let off, take the advantage of his empty to want his lot. What skill breaks what skill, magician unlike rabbi, be bungled very easily dead. If wicked start is earlier, rabbi can consider to restrict magician, go back dozen of thief. Said so much, the key of art of thief of law herd VS depends on, the priest gives magician bandits collect late ammunition as far as possible, the DOT of the poison of the thief that cause an injury and magician, it is chronic, let them jump over late union, atttack efficiency with respect to what can reduce wicked art more. VS thief art, more bit more to the test of rabbi, how short leg but a variety of control and the magician that restrict technical ability instead and clingy person swing the bandits that does not drop to depart, and be opposite reasonably they cause DPS, it is crucial. As to who to hit best, it is bandits of course, the reason is very simple, the thief is right for rabbi, it is good to compare magician really kill much. . . . Destroy magician nevertheless after certain blood is measured, the thief just shows a body, continueing to kill magician also is right choice. Of course, also do not eliminate to encounter the wicked art that makes rabbi, the priest has been done break up and treat, go up to bandits painful, destroy also play robber, I believe bandits is to maintain nevertheless still freezer is in hand, have those who treat the rabbi in the body. Difficulty coefficient: ★★★-----------------------------------------------------------------------------------------Double extremely double thief is combined this, more disgusting. To law herd, it is simple, crude, and effective. Hit with double thief, the thing of technical level is very few, no more than is fear and sheep cooperate. Bandits early days avoids sheep, also no more than is cape + disappear, after was over, blind came. Continue to break skill to break the priest dead then. Thief of double the soul of a deceased person especially disgusting. Reckoning in every item has the sheep only 8 seconds, and it is very easy that dark pace sticks a person. Encountered allegedly, be inferior to complete skill direct an AOE. . . . . ? If squelching so, look in me, it is better to be lost early. In bandits of firm left-hand seat when eating a sheep, withstand attack, the pressure later is met a bit a few tinier. Nab beats dead, after cape passes, what breaks, the DPS that who compares namely is fast, the formulation that comparative. Priest had better not chronic circle post easily, circle post to do not have any action to pestering the bandits beside, generally speaking, go better toward the place that jumps over hollowness, calculate dead, deal with problems arising from an accident of rabbi it may not be a bad idea. Fill to agonal thief painful, this bit is very important. It is above next, the most serious problem is to give do not give a thief on the offensive. Be gotten by on the offensive commonly fierce, be defeated namely, explode the thief come out, basic it is to win. Use better landform, also can disturb action to rising extremely, for instance on the cord of blade hill, occasionally the thief does not take care, drop, perhaps ride a horse, circle on rabbi edge. . Once rabbi is covered tightly, run away immediately, such, all can try. Difficulty coefficient: ★★★★-----------------------------------------------------------------------------------------Battle heart 1. How does herd of law of main train of thought beat dead soldier? Want to be put on the ice only, the soldier that has certain level is sure it is to cut aegis to open aegis to turn over, because he is very clear, an intercept, hit not dead you. Also hit not incomplete you, his very can clever escape your outbreak force peak. Next small favor begins to hang HOT, play coquettish trouble, annoy glacial annulus to decrease successively, rabbi hits effective DPS very hard basically. At this moment the soldier begins to strike back. To such battle heart, if they hold to such hitting law, take to restore for heart, an eligible refreshment heart, in sheet of a rabbi DPS attack falls, let the odds that the soldier dies have hardly. There are a lot of friends to also be mentioned in front, yes, small favor is feared countering a day, never mention it be feared twice. That is to say, groovy train of thought, RUSH of cold force glacial an arrow, beat dead impossibly soldier. Small favor: > the nightmare that records negative Jia to owe ¨Ê ¦D PS, need not say more, kill small favor, be in only possibly his give a little attention to when, do not recommend chase after blindly kill, be forced come out to increase hematic pilot time in him, read arrow of a few his cold ice, also be very of HAPPY, drive small favor, let he is measured in oneself blood and the choice is made between soldier blood quantity, it is to let him actually very a headaching thing. Battle heart here, how to beat dead rabbi, or priest? Rabbi has absolutely control capacity almost to the soldier, decide body 8 4 2, change decelerate of ovine 105 3.COC 40% , cold ice arrow, 50% decelerate. . . . . Rabbi is beaten dead, often be skill fatigued and weak period, hematic volume is not quite high, la Ye is not too much, be twined by small favor + hair drier lives surely, the soldier is chased after, force to death without blue flash. The priest is beaten dead, because hematic quantity keeps not quite good,also be, rabbi is kept apart by small favor again, be stuck dead by the soldier. Had so much, want to explain namely actually, if rabbi has proper blue control, the priest has certain La Hui answer. Also be cannot dead. So I often am in TS, say to bright moon SAMA " goes drinking water, fasten urgent "2. Attack method talks about battle heart first: Fall lead the ûº austral the ûµ that invade øÃ mu allegedly specific power consumption is hearing? too sad, seeing the art virtue that weep. The thing is double, the team of specific power consumption, sure won't have stronger outbreak force, the process that battle heart wins, it is infinite second attack the process that defends changeover, be small dominant position is brief accumulated victory, what is so small dominant position? The blood of the adversary that uses up namely and blue. How should rabbi priest is opposite? I think very a lot of more rabbi can be accomplished, control to death those who die without any soldiers that prevent drive. Notice good aegis is waited a moment instead, should be no problem. Since be such, while battle heart uses up law Mu La, law herd wants to do, what restore oneself ceaselessly namely is blue. Be equal to the way that cut off battle heart victory so, the team characteristic that lets them is lost, if can accomplish this a little bit, also accomplished so called " to won't be defeated by " . Talk about law herd again: ? of ¨Ê of Mu of an ancient nationality in China of ªË of ®Ô of ¢Ë of Mi of osmund ùÑ ª¹ need not talk about DPS, photograph comparing soldier, the DPS of rabbi, have level sex more, then the DPS characteristic of rabbi but reduce " begs essence of life not to beg much " to be hit not dead, also hit again almost not dead. Also hit again almost not dead.. ¡Ñ of Hui Ju Ze adds warbler Da Fan to exist really generally to the circumstance of Jiao? . That is to say, before giving size fast, the soldier is cannot dead almost. So the problem that after how we should be solved now even if " let a soldier eat size fast, you still have enough blue " , also refine the efficiency that is DPS again, the processing of small favor HOT, the reservation of skill waits problem of a lot of detail a moment. If want particular case concrete analysis, so do not say forever. Say a few aspects, compare direct.1. Aegis is turned over, had better not let oneself CD glacial annulus, the aegis that follows a soldier turns over CD to go, how to erupt when the soldier is turned over without aegis, it is a problem. Do a variety of means cheat aegis to turn over? 2. Water element, be thrown everywhere? That can be no good, feared to the soldier, chopped to the soldier, almost loss round erupted. Do not throw on soldier edge, you can discover and water element used the soldier that aegis turns over to read cold meeting glacial an arrow to together is.3 of very happy a thing. The position, small favor does not have any pressure to clerical a title of respect for a Buddhist or Taoist priest. Rabbi can control the soldier dead, can let a soldier cannot move, since such, of the priest go, meet very convenient. Be in one round before collect fire, the priest can find the place that a position blocks small favor, be very be necessary, I believe major small favor, it is to should hide of the priest. If had good place, fear also had a possibility.4.HOT, break up effectively HOT, also be the pressure of pair of small favor. Still have a bit, if blood of a soldier is carrying a suit HOT on the head completely, taking aegis to smile to you, be inferior to turning him into small sheep, his HOT was abandoned completely, next gally gally heart, also be pretty good. Do not block up scanty, chaos of avoid by all means breaks DPS. Of rabbi twine can drive also wants drive, drive, save a flash before one to rabbi namely. And filling knife, religious discipline herd also has a few instants to erupt, hitting a 1500-2000 still is possible. Priest I am very spare, not dare absurd character.5. Accuse repeatedly, the cure of small favor is very powerful, it is HOT cure completely almost, advantageous also have disadvantage. Turn over by force, scared, mental control, the sheep abandons communal CD 3 times to be waited a moment etc, creating brief remedial vacuum is to beat dead the.6 with soldier necessary place. Smoke blue feeling to do not have painstakingly too big necessary, eligible small favor each is the ace that drink water, the blue utilization rate of law herd is lower than battle heart too much. And rabbi is fatigued and weak period, small favor has a plenty of an opportunity to drink water. Small favor and loach slip euqally, very difficult nab. Give oneself to answer more blue was equivalent to smoking of heart blue, nevertheless in order to smoke blue be being detered as a kind still is very pretty good, if have heart do not believe unhealthy environmental influences that cause disease, smoke on a few to the priest that is opening perfusion, that should be not talked additionally. The blow that measures to small De La is in “ opposite party is small blue, we are opposite Gao La, and have reply capacity (lapidary, wake up, umbra demon) the ” below the circumstance is most effective. Common method is outputted to the soldier namely, coerce small favor shows a body. 7. Our priest, have reflection aegis. Via often can appearing small favor annoys me to drink water, the soldier is staring at the case that the priest makes at the same time additionally, when this kind of case appears, can let a priest grind the soldier's blood slowly with reflection aegis, rabbi accompanies small favor to play some gladlier as far as possible, let his blood the soldier forget, rabbi maneuverability is very strong, if nab is violent attitude element of round of water erupts, often can get right result. Remember a word, safety nots allow carelessness, the accident stems from paralytic.8. Not blindly successive output. Hit, drink, hit, drink, hit, drink. . . . . . rhythm is very good. Midway can inspect circumstance suppress small favor put blue, but premise is, what oneself must take quite full amount is blue, our priest, blue lowest maintains in 3000+ , it is commonly 67000, the soldier is chased after kill, sheep was being put on the ice is, endless law herd, eat and drink endlessly. Battle heart is inapproachable before rabbi odd DPS, must not want to win, do not want to win, won't be defeated, won't be defeated, have an opportunity. Be gotten the better of first and seek battle, cannot, first battle and strive for victory. It is very important to grasp an opportunity, production opportunity is more significant. Look in me, the technology cooperates to occupy 6 minutes, state of mind occupies 4 minutes. Nab the other side does not think waste time, think the psychology of fast battle, also with respect to nab the weight used on a balance of a few victories. Who be indifferent to than who fierce, holding to ability is triumphal ~ difficulty coefficient ★★★★-----------------------------------------------------------------------------------------Herd of wicked herd thief is combined this, when just was encountered, let us have very big bitter taste. The robber that shows level is very great to the suppress of rabbi, the bandits that poison causes on is returned a little any better, the bandits that changed paralytic bane can let rabbi be read almost do not come out, cooperate clerical enameling, assist attack, pressure is very great. . . . . . But after hitting herd of a lot of thieves, we slowly discovered a few problems. Above all, after bringing a minister, thief and rabbi early in the morning this pair enemy, what is strengthened severally? Say a title of respect for a Buddhist or Taoist priest first, take clerical rabbi, won treatment, the safeguard such as aegis, had a few auxiliary technical ability such as perfusion, but divide this and outside, face bandits without too much buildup. (strong demand priest is OK and alexipharmic! ) say bandits again, now the dark pace thief of the mainstream, very big to rabbi suppress, cast sizable physical DPS charge not to say, paralytic bane (the language that cannot interpret is cursed) ; Of flying knife strengthen (small make instead) ; Dark pace (little flash before one, overcome flash only, still can show you to be interrupted rear in pronunciation moment use a method) ; Cape (to rabbi, understandable for “ inapproachable ” ) wait a moment etc, one operates eligible bandits, let rabbi be not read piece any, not be too difficult. After adding a priest, had prevent drive, can help extremely managing very much skill, still had at the same time powerful attack drive, the cold ice of rabbi protects put oneself in another's position, the important technical ability that the Lai Yisheng such as art glacial armour retains appears fine long hair is insignificant. Such looking, need not be hit? Not urgent. . . . . And listen below since rabbi is vitality is strengthened only,be decomposed, did not gain other and more advantage, and the thief obtained a lot of helps on clerical body however, so the idea of according to tradition is right battle, the law makes an enemy, both sides herd is auxiliary, apparent bandits is one-up, hit very hard win. So, how to develop the dominant position that oneself vitality strengthens, restrain bandits to atttack ability to strengthen, it is the issue that is placed before law herd. Well-known, bandits is very the profession that has technical ability, TBC breaks skill before, it is a NPC actually. In obtain dark condition, cape, after 1 minute of blind, have a bit change, but the skill vacuum with still exist certain period. And rabbi besides have stabler skill cycle (fire is strong, glacial cone, the CD such as glacial annulus all not quite long) outside, still have a few fulminic technical ability (water element, glacial blood) . And bandits is attack of fighting at close quarters, rabbi is one has many the long-range DPS that controls technical ability, because this is weakening bandits to atttack ability to go up, still have definite advantage. In short of two paragraphs of analysises can generalize above to want to play a title of respect for a Buddhist or Taoist priest with skill ability for “ bandits, and rabbi need not skill can hit bandits ” . Accordingly, rabbi accuses to the palm of skill, have initiative more. Through a few skill and cooperate, press bandits uses mastery of a skill or technique, use the buildup of oneself vitality, below the circumstance that skill is able to withhold, make the skill of bandits little produce effect as far as possible, do not produce effect even, it is the key of get victory. Specific how be done, the law thief of the tradition of a few views that oneself talk about below is basic to battle be the pattern that drives old mastery of a skill or technique to use up HP of the other side with each other will spread out. But obtained when bandits prevent drive and attack drive, after and was had restoring ability, the balance between law thief begins to tilt to bandits, the traditional effective demand that cannot have gotten used to herd of thief of law herd VS to battle mode. Making a way so, must change somewhat. So how be changed? 1. Hematic quantity changes mastery of a skill or technique. Those who had a minister is auxiliary, the attack of bandits is more sharp, and a lot of BUFF of rabbi lose action, biting, glacial armour falls attack fast, wait a moment etc (armour of 1 class frost still should fill all the time) , if choose to be in bandits skill is abundant period fight recklessly with its, consequence is clearly, a bit not careful, skill wastes, without result and return. Then, with clerical cure the quantity is cost, waste the skill of bandits, wait for one's chance counterattacks, be very those who be necessary. Can fall in water element assistance, in bandits skill relatively fatigued and weak period hit arrow of 12 cold ice, it is very considerable. Summary comes out even if, avoid the enemy's main forces and strike the weak point, skill had better not leave at the same time to spelling firepower, choose best opportunity firepower a standard-sized sheet. 2. Alternant control. If priest of the other side does not get control, so rabbi controls a thief very hard; If the thief does not get control, rabbi controls a priest very hard again. So, it is above control, rabbi is be in a dilemma, so our priest, what can you help busy? The fear of our priest, give bandits commonly, in the badge or after the volition meets the soul of a deceased person, let bandits break away from rabbi a few seconds, it is very effective, and the fear that rabbi also should note to protect a priest, use for instance wait for a method by force instead, give oneself also buy time, can the sheep arrives priest, that also is very pretty good. 3. Run position control. Bandits had a minister break up, it is very powerful. After glacial annulus or sheep decrease successively, bandits cannot accuse namely almost. And bandits regards fighting at close quarters as the profession, his run, it is passive from beginning to end, have a the simplest method so, the local control that played robber to the priest not to break up meets some the effect. Play the thief to the sheep in post to drop for instance, go out a priest one sheep, hit priest of wicked ~ ace to be able to destroy commonly conversely broken sheep, be inferior to cheating him, the sheep reads a half afresh (the attention observes clerical object, if he wants drive bandits, the target is not rabbi for certain, if his target turns rabbi, it is to prepare to destroy necessarily broken sheep) . 4. Cast off control. The skill to bandits and principle of double hit check the number should understand somewhat. After for instance bandits kidney has been attacked, do not have double hit dot to throw flying knife, if flash was solved, can choose a sheep, at that time to avoid sheep, bandits can choose to disappear commonly; Show the control of uptodate machine for instance again, observe the duration of deformed bane, be atttacked to avoid occasionally and flash, taking deformed bane lighten, be affixed by bandits dark pace again, force directly a freezer, such case is real very not be to one's profit. Actually, the flash before decelerate ends, go out decelerate just disappears, use bandits dark situation communal CD casts off bandits, certain success is led. Before using a mastery of a skill or technique, be inferior to thinking “ I used mastery of a skill or technique, have practical effect ” , if do not have, be inferior to bearing. Fasten to use mastery of a skill or technique temporarily quickly easily, the loss outweights the gain otherwise. 5. Clerical control. To clerical control, earlier we are the enameling that control him commonly, the saves us blue amount of utmost. And the immediate treatment method of priest of the other side, can unlock temporarily, to the limitation that the priest treats, more should be reflected be opposite of aegis and HOT break up, because bandits skill is abundant period, very big to rabbi suppress, moment of great majority of priest of the other side is to pass aegis and HOT to maintain bandits blood volume, more moment is to be being done attack drive, prevent drive, and the aggression such as enameling is auxiliary, break up so HOT, cause bandits blood to measure the pressure that go up, also can reduce the aggression sex of priest of the other side. And when bandits skill is fatigued and weak period, when cannot restricting rabbi effectively, the priest also can look for opportunity sheep to drop. Because our priest does not have the pressure that prevent drive, and relatively controlled pressure is less, while so initial stage is doing good bandits to attack drive, also can squelch with enameling the station of priest of the other side. Say simply, when priest of the other side is making auxiliary charge, bandits does not need immediate treatment almost; When bandits needs immediate treatment, the priest has been added do not come out blood. Such also set off efficiency of control bandits skill, limitative priest assists attack, wait for one's chance hits the tactical characteristic that strikes back effectively. What wicked herd thinks as most person absolutely is invincible in that way, adopt reasonable tactics, of organic still meeting. It is nevertheless among actual combat, perhaps can not be like this result same handy, wicked herd has his clear advantage, still be the bone that gnaws quite hard together. Difficulty coefficient: ★★★★☆-----------------------------------------------------------------------------------------Herd of art herd art is combined, also be a more disgusting combination. Because magician is to have what exercise restraint certainly to rabbi, rabbi is right the DPS ability of magician, suffer very big restrict, same priest also beats dead very hard. So we choose to control magician, those who use up a priest is blue. Through the priest breaks up formidably ability can compare the effective control power that limits magician and output force. And rabbi, use powerful shift to command force, decide priest of the other side more as far as possible, create more enameling opportunities to him priest. Characteristic of nab magician duck-legged, let him as far as possible little elaboration action, do not fight recklessly with magician, should compare inactive, want to compare a rogue, of rabbi or slightly better. Turn over the word that make, inspect a condition and decide, we are to leave the other side the priest commonly, fear allows clerical solution as far as possible. Save the actual strength of our priest, very important. After all if rabbi wants to win magician, need gives more freedom had done the priest to break up with enameling. The war won't last too long, detail issue is not quite complex also, had done assistant minister enameling, annoy the other side to suck blue enameling, if having an opportunity, much production DPS increases the other side to treat pressure, believe this looks it is too difficult to be like disgusting combination to be not met. Difficulty coefficient: ★★★☆-----------------------------------------------------------------------------------------Herd of hunt herd hunt is combined this, herd following a thief is similar, the profession that is suppress rabbi likewise + priest, squelch the method is changed somewhat nevertheless. Turn into to squelch remotely, can hit so that rabbi dare not appear, still can suck blue. It is not quite good to and have baby be annoyed eat and drink. Had a priest to attack drive, although rabbi opened glacial blood, also often by one abstruse shoot shoot, perhaps be dropped by clerical drive, hit businesslike DPS very hard. And our priest, the rabbi that escapes to protect passivity occasionally, be sucked easily also blue suck very miserably. But compare wicked herd, hunt herd is pestered to the abidance of rabbi a few less, hunter or very be afraid of post. Say honest, hunt herd combines us this to be touched lesser, also not dare what does absurd call experience, feel with respect to me, still be to should exist, in that way alternant like the herd that make an enemy control. Use a minister (be not hostile and main punching bag) skill, will annoy a hunter, give rabbi minister of control of a few opportunities thereby, and production harm. For integral battle process, unlike hits wicked herd in that way soul-stirring, have at any time fight. It is OK that law herd has a lot of opportunities delay tone, avoid charge. The CD cycle that controls technical ability with us is attack cycle, perhaps can be answer program well. Be like scared hunter, ovine priest, hit, grasp an opportunity. Give priority to with bushfighting, should meet than comparing remedy next with hunter confront the tough with toughness the capacity comes more wisely. Difficulty coefficient ★★★★☆-----------------------------------------------------------------------------------------Battle rides battle to ride combination, might as well ravel in light of. Battle V law, ride V herd. The soldier is before rabbi, have stated inferior position. And emperor rides can offer very effective free blessing for the soldier, and persistent high strenth cure. And the priest breaks up formidably ability, right remedial capacity, the effect that control ability just rides emperor offsets. And the person that emperor rides to be treated as station picket. Accept restriction very big, scared, sheep, make instead, all eats. And the soldier is attack of fighting at close quarters, go more passive, can let emperor drive a station sometimes very awkward. It is good to want a priest to do only so attack drive, the choice with sober rabbi erupts dot, and control opportunity (escape sacrifice is blessed, after dropping sacrifice to bless secretly, oneself take a beating, still can wake up emperor to ride, so can change ovine make it grand, in / Cast is out of shape art (add before grade 1) / Cancelaura sacrifice is blessed) , and had been done make the work instead. Battle rides the combination that should not calculate to have difficulty too. Difficulty coefficient ★★☆-----------------------------------------------------------------------------------------Heart of wicked heart thief is combined, what can regard battle heart as is varietal, but hit harder than battle heart, it is very easy to stick rabbi as a result of the thief, so we lose rhythm more easily. The thief is after the auxiliary control that had small mind, attack will be more sharp, suffer interference to also be met fewer, and get cure is stabler also. But compare wicked herd, face rabbi, wicked heart is prevented less drive and attack drive, professions of this pair of a fighting at close quarters + for the grandma, should be a very big regret. So elementary tactics train of thought should be battle heart + the union of wicked herd, be aimed at bandits skill abundant period and fatigued and weak period principle, reasonable avoid, reasonable outbreak. One did not prevent drive and the bandits of the support that attack drive, believing is not too rambunctious. Abandon skill to be hit again, far go all out than fire come reallier, without skill, turn over without aegis, protect without aid, without the bandits of defense posture, won't kill harder than the soldier. Team of odd DPS of VS of odd DPS team has a very important principle is, cannot urgent, the other side is a DPS from beginning to end, next blood won't be too fast, the sober and reasonable control mastery of a skill or technique that uses rabbi and erupt skill, just be the key of get victory. Difficulty coefficient ★★★★☆-----------------------------------------------------------------------------------------The natural enemy of herd of art heart law, two old a title of respect for a Buddhist or Taoist priest overcome a star to happily gather under the same roof. One hits indolence, one is not hit, still one takes a beating leave run. We win art heart twice exclusively, it is to wear fall fight kill a dog by good luck, if come up against the sort of what maintain a flower to the dog all the time is wretched small favor, that is a bit opportunity is done not have. Art heart of Gao Shuiping, basic it is to reap law herd. Nevertheless also art heart friend follows us tears of blood is accuse, say them disgusting arrived, wasted their tear of a lot of stars to kill still claim they one hit 4 only 3 hours in the evening. Here, we express regret greatly. We again also not dare, the announcement gives before you queue up, we stop a platoon absolutely. Difficulty coefficient ★★★★★ (Possible Is Nothing! )-----------------------------------------------------------------------------------------Law herd, it is a combination that needs passion, strangle on the offensive, reverse the position of the host and the guest is the hang that defeats double DPS combination, there ought to be leonine majesty before malicious jackals and wolves-cruel and evil people. Law herd, it is a combination that needs patience, retreat in order to advance, camera and the key that moving is combination of conquer odd DPS, there ought to be viperine blackness beside husky elephant. Law herd, it is a combination that needs confidence more, inexorable, undergo self-imposed hardships so as to strengthen one's resolve to do sth, believe oneself, raise oneself, can find that day that attributes oneself eventually. -----------------------------------------------------------------------------------------Thank all friends to support give us. Thank all adversary to let us rise. SAMA of acknowledgment bright moon can be patient I am endless long-winded. Also wish all friends that trying or are willing to try this combination can achieve good result. -----------------------------------------------------------------------------------------Rabbi endowment 17/0/44 advocate put 47/14/0 of pair of endowment of Ao Mu division on the ice advocate religious discipline deputy divine-----------------------------------------------------------------------------------------Il Y A Tant DeWow Gold Boutique En Ligne En Chine.Article Wrote By JinJin FromWow Gold, and Do You WantWorld Of Warcraft Gold?
Posted on Wednesday 31 December 1969 at 06:00
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